Devlog 4: I am currently unable to do the things.
I've been staring at my notes for hours, and I've hit a bit of a wall. It's one of those mornings where the coffee isn't kicking in and the ideas feel like they're lagging. I don't want to force anything new into the mix today—no new characters or factions—because I really need to make sure the foundation I've already built is solid.
I'm looking back at everything I've established about the Null, and it's a lot to keep straight. I've got the black goop and white shards of the Standard Null that Minus is dealing with, but then there's the refined stuff the Mercs use, like Onyx’s compacted "hardened shadow" armor and Spark’s yellow kinetic crystals
The continuity is the trickiest part. I have to remember that even though the Null-Bonded like Nocturne see the Null as "evolution," it’s still an active infection
I'm also thinking about that 8:30 AM rhythm. It’s helping me stay disciplined, but it also means I can't just hide when I'm stuck. I've got to face the "Sector 0" problem—how to make a world that's "frozen in a mid-error state" actually look like a place where a story can happen, and not just a messy drawing.
Anyway, I’m going to spend the rest of the day just cleaning up my existing sketches and re-reading my own lore docs. No big breakthroughs today, just trying to keep the signal clear through the static. Catch you guys tomorrow.
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