Devlog 11: RUST and lore drop
It's 8:30 AM on day eleven, and I've been spending a lot of time thinking about the "industrial isolationist" side of the world. I haven't talked about them much yet because they're a bit more grounded than the glowing plants or the gold-suited surveillance freaks, but they're a huge piece of the puzzle. I'm calling them the Armada. Think of them as the guys who saw the world crashing and just decided to build a giant, floating fortress and wait it out. They aren't trying to "fix" the Null like ECO, and they aren't trying to "delete" it like ANCHOR. They just want to harvest it. To them, the black goop and white shards are just a new kind of fuel. It’s a very cynical, "business as usual" approach to the end of the world, which I think adds a nice layer of grit to the five-way cold war. I was sketching some of their tech this morning. It’s all heavy, rusted metal held together by glowing yellow Null-piping. It’s a...